Difference between revisions of "User:Noname 42/Potato"
From TerraFirmaCraft Plus Wiki
m |
m |
||
| Line 17: | Line 17: | ||
== Obtaining == | == Obtaining == | ||
| − | Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive | + | Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Potatos are a {{Font color|#F79431|'''Nutrient ?'''}} crop. |
Potatos are also a rare drop from [[zombie]]s. However, the potatos dropped by zombies will already be 50% decayed. | Potatos are also a rare drop from [[zombie]]s. However, the potatos dropped by zombies will already be 50% decayed. | ||
== Usage == | == Usage == | ||
| − | |||
| − | |||
=== Food === | === Food === | ||
Revision as of 13:51, 10 August 2015
Potato
| Stackable |
Seed: Yes, 64 |
| Size ↕ |
Tiny |
| Weight ⚖ |
Seed: Light |
| ItemID |
terrafirmacraftplus:item.18279, 19166 |
Obtaining
Potatos can be found growing in the wild between the seasons of ? and ?, and have a chance to regenerate during those seasons every year. Harvest the plant to obtain potato seeds as well as an average of ? oz of potatos if the crop is mature. Potatos require a minimum temperature of 4℃ to grow, and a minimum temperature of 0℃ to stay alive. Potatos are a Nutrient ? crop.
Potatos are also a rare drop from zombies. However, the potatos dropped by zombies will already be 50% decayed.
Usage
Food
- Main article: Food
Potatos can be eaten directly. Consuming potatos replenishes the vegetable nutrient category.
Configuration
- Main article: Configuration
| Option | Default Value |
Description |
|---|---|---|
| enableCropsDie | false | Should ripe crops eventually die if they aren't harvested?
|
Achievements
- Main article: Achievements
| Icon | Achievement | In-game description | Prerequisites | Actual requirements (if different) |
|---|---|---|---|---|
| Gatherer | Find a wild vegetable | None | Harvest a wild crop |
History
| Beta | ||
|---|---|---|
| v2 Build 48 | Added Carrots. | |
| Build 53 | Scythes can be used to harvest carrots. | |
| Build 61 | Carrots can be found growing wildly in patches in newly generated chunks. | |
| Build 76 | Carrots no longer die from old age by default. | |
| Added a config option 'enableCropsDie'. | ||
| 78.0 | Wild carrots respawn every year between the seasons of Spring and Late Summer. | |
| Carrot seeds can only be obtained through harvesting crops. | ||
Gallery


