Difference between revisions of "Bloom"
Kittychanley (Talk | contribs) m (Refined Bloom Texture) |
Kittychanley (Talk | contribs) m (Updated Block Template) |
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|invimage2=Refined Iron Bloom | |invimage2=Refined Iron Bloom | ||
|gravity= No | |gravity= No | ||
| − | |||
|tool= Pick | |tool= Pick | ||
|stackable= Yes, 4 | |stackable= Yes, 4 | ||
|size= Large | |size= Large | ||
|weight= Heavy | |weight= Heavy | ||
| − | |itemid= | + | |blockid=Bloom |
| + | |itemid=Iron Bloom<br> | ||
| + | terrafirmacraft:item.Raw Iron Bloom | ||
}} | }} | ||
== Obtaining == | == Obtaining == | ||
Revision as of 00:46, 13 March 2015
| Gravity |
No |
| Tool | |
| Stackable |
Yes, 4 |
| Flammable |
No |
| Weight ⚖ |
Heavy |
| Size ↕ |
Large |
| BlockID |
terrafirmacraftplus:Bloom |
| ItemID |
terrafirmacraftplus:item.Iron Bloom |
Obtaining
Blooms are a porous mass of iron and slag resulting from the smelting of Iron Ore in a Bloomery.
| Iron Ore | ||
|---|---|---|
The output from a bloomery is a Raw Iron Bloom. The Raw Iron Bloom will have a percentage value of its iron content, where each percent is equal to a single unit of metal (100 units of ore will result in a 100% bloom, enough for a single Wrought Iron ingot). Note: If enough ore wasn't initially added to the bloomery, and it results in a bloom that is less than 100%, it cannot be refined and must instead be thrown back into the bloomery with more ore to make it larger.
Working
WARNING: When bringing a Raw Iron Bloom up to working temperature, be careful not to let it melt or the Bloom will be lost.
| Input | Work Type | Output | Notes |
|---|---|---|---|
| |
Refine | |
Work on at least a Tier 2 anvil.
|
| |
Split | |
Only needed for blooms over 100%. If starting bloom isn't a multiple of 100%, it will split into as many 100% blooms as possible as well as a single bloom with the remaining %. For example: A 360% bloom will split into 3 100% blooms and a single 60% bloom. |
| |
Hammer | |
|
| |
Weld | |
Weld 2 < 100% refined blooms to make one larger bloom. If the resulting bloom is over 100% it must be split into a 100% bloom and a <100% one. The smaller bloom can be welded with another one following the same process. |
Note: Forges and Crucibles cannot get hot enough to melt refined iron blooms without the use of mechanized bellows.
| Legend: | Unworkable | Workable | Liquid Wrought Iron | Bloom Lost |
|---|
| Item | Min. Anvil | Hot | Very Hot | Faint Red | Dark Red | Bright Red | Orange | Yellow | Yellow White | White | Brilliant White | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | * | ** | *** | **** | ||||||||||||||||
Raw |
Bronze |
||||||||||||||||||||||||||||||||||||||||||||||||||
Refined |
Bronze |
||||||||||||||||||||||||||||||||||||||||||||||||||
See the Bloomery for more details.

